Now, here are some random photos of random moments featuring Martin and Kaitlyn in no particular order.









And I took these other photos of them while I was testing the Unreal Engine Beta back in March. The beta didn’t support mods, which is why they’re both wearing default hairstyles.

Personally, I like this look on Martin; I think it would suit him perfectly if he ever goes back to his career as a police officer, as policemen are required to keep their hair short. To be honest, this is my favorite hairstyle from Inzoi, and in fact, it’s one of the default styles I use most often.

Even though my graphics card isn’t very powerful, I like how the beta test back then showed so much detail in the Zois’ skin and hair. Today, with the new engine, InZOI’s graphics have improved significantly. Even in the beta, it was evident that this would be a major improvement.

I took this close-up of Kaitlyn because, during testing, there was something off with the graphics—when my Zois looked in the mirror, it looked like they had tears in their eyes. I don’t know if the photo is clear enough to see it, but it was very obvious in the game. Wouldn’t it be amazing if the Zois could have some kind of special effect where tears would well up when they’re sad or moved? It would really add to the drama!
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